Publications

584 publications

Category
Language
Year

Conference

2026

  1. Surface-to-Skeleton 3D Cephalometry: Estimating Hidden Skeletal Landmarks from CT-Derived External Soft-Tissue Surfaces

  2. Learning from Synthetic Data via Provenance-Based Input Gradient Guidance

  3. Ground Reaction Inertial Poser: Physics-based Human Motion Capture from Sparse IMUs and Insole Pressure Sensors

  4. 3D Reconstruction of American Football Game Situations from Handheld Monocular Video

  5. Real-Time Dynamic Digital Twin Generation Using Multiple First-Person Views

2025

  1. Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams

  2. Real-Time Ball Tracking and Action Classification using an Event Camera

  3. Players Tracking and Identification for Minimap Generation in American Football

  4. Human Preference-Aligned Concept Customization Benchmark via Decomposed Evaluation

  5. Occlusion-free 4D Gaussians for Open Surgery Videos Using Multi-Camera Shadowless Lamps

  6. Frozen Network Few-Shot Object Detection

  7. Event Camera-Based Interactive Visualization System of High-Speed Events

2024

  1. Free-Viewpoint Visual Inspection via 3D Gaussian Splatting for Direct Template Matching

  2. Time-consistent Ball Tracking and Spin Estimation with Event Camera

  3. Occlusion Free Multi-Object Tracking Extention using Multi-Camera for Sport

  4. Comparison and Evaluation of Action Recognition Methods in Equestrian Videos

  5. Multimodal Human Activity Recognition on Edge Devices

  6. Visuo-Tactile Zero-Shot Object Recognition with Vision-Language Model

  7. EgoSurgery-Phase: A Dataset of Surgical Phase Recognition from Egocentric Open Surgery Videos

  8. Learning Scooping Deformable Plastic Objects using Tactile Sensors

  9. OS-NeRF: Generalizable Novel View Synthesis for Occluded Open-Surgical Scenes

  10. Effects on Size Perception by Changing Dynamic Invisible Body Size

  11. Change Detection for Constantly Maintaining Up-to-date Metaverse Maps

  12. A Study of Real World Information Mapping for Information Sharing Using Edge Devices

  13. Anomaly Detection on Roads Using an LSTM and Normal Maps

  14. Monocular Absolute 3D Human Pose Estimation with an Uncalibrated Fixed Camera

2023

  1. Event-based High-speed Ball Detection in Sports Video

  2. Compacting Singleshot Multi-Plane Image via Scale Adjustment

  3. Point Cloud Change Detection in Indoor Environments

  4. Unsupervised Fall Detection on Edge Devices

  5. Event-based Blur Kernel Estimation For Blind Motion Deblurring

  6. 3D shape estimation of wires from 3D x-ray CT images of electrical cables

  7. Learning Food Picking without Food: Fracture Anticipation by Breaking Reusable Fragile Objects

  8. A Study of Real-World Information Mapping for Information Sharing Using Edge Devices

  9. Trajectory Prediction in First-Person Video: Utilizing a Pre-Trained Bird’s-Eye View Model

  10. Prediction of Shuttle Trajectory in Badminton Using Player’s Position

  11. Novel View Synthesis for Unseen Surgery Recordings

  12. Monocular Depth Estimation for Tilted Images via Gravity Rectifier

2022

  1. Real-Time Safe Route Finding and Visualization Using Shared Edge Devices

  2. 3D shape Reconstruction from Non-realistic Multiple-view Depictions Using NVDiffRec

  3. Action Recognition using Time-series Heat Maps of Joint Positions from Volleyball Match Videos

  4. Transformer Networks for Future Person Localization in First-Person Videos

  5. Difference-in-level Detection from RGB-D Images

  6. Novel View Synthesis for Surgical Recording

  7. Shared Transformer Encoder with Mask-Based 3d Model Estimation for Container Mass Estimation

  8. Class Imbalanced Medical Image Classification with Complication Data

2021

  1. Toward Unsupervised 3D Point Cloud Anomaly Detection using Variational Autoencoder

  2. Silhouette-based Synthetic Data Generation for 3D Human Pose Estimation with a Single Wrist-mounted 360° Camera

  3. Unsupervised Anomaly Detection from Event Camera for Surveillance Monitoring

  4. Pose Estimation of Human Body Parts from RGB Images for AR Display of Photoacoustic 3D Data

    Poster Award

  5. Audio-Visual Judgement of in-Play or out-of-Play in Volleyball Match Videos

  6. Attribute Preserved Face de-Identification by Using Conditional Generative Adversarial Network

    Poster Award

  7. 2D Human Pose Completion Using GANs and Graph Convolutional Networks

  8. Audio-Visual Hybrid Approach for Filling Mass Estimation

2020

  1. LCR-SMPL: Toward Real-time Human Detection and 3D Reconstruction from a Single RGB Image

  2. Video-Annotated Augmented Reality Assembly Tutorials

  3. Unsupervised Anomaly Detection of the First Person in Gait from an Egocentric Camera

  4. Deep Selection: A Fully Supervised Camera Selection Network for Surgery Recordings

  5. RGB-D Image Inpainting using Generative Adversarial Network with a Late Fusion Approach

  6. Global-Map-Registered Local Visual Odometry Using On-the-Fly Pose Graph Updates

  7. Pose Estimation of Stacked Rectangular Objects from Depth Images

  8. CorsNet: 3D Point Cloud Registration by Deep Neural Network

  9. Detection of cervical myelopathy with Leap Motion Sensor by random forests

  10. Surgery Recording without Occlusions by Multi-View Surgical Videos

  11. In-Plane Rotation-Aware Monocular Depth Estimation using SLAM

  12. Single-modal Incremental Terrain Clustering from Self-Supervised Audio-Visual Feature Learning

2019

  1. Prediction of Future Shot Direction using Pose and Position of Tennis Player

  2. Volumetric Representation of Human Body Parts Using Superquadrics

  3. Joint Inpainting of RGB and Depth Images by Generative Adversarial Network with a Late Fusion approach

  4. Automatic viewpoint switching for multi-view surgical videos

  5. Volumetric Representation of Semantically Segmented Human Body Parts Using Superquadric

  6. Mobile Photometric Stereo with Keypoint-Based SLAM for Dense 3D Reconstruction

  7. Learning an Optimisable Semantic Segmentation Map with Image Conditioned Variational Autoencoder

  8. Body Shape And Center Of Mass Estimation Using Multi-view Images

  9. Simultaneous 3D Tracking and Reconstruction of Multiple Moving Rigid Objects

  10. Semantic Segmentation of 3D Point Cloud to Virtually Manipulate Real Living Space

    Best Paper Award

  11. Automatic Eyeglasses Replacement for a 3D Virtual Try-on System

  12. Merging SLAM and photometric stereo for 3D reconstruction with a moving camera

    Best Poster Paper Award

2018

  1. A Thumb Tip Wearable Device Consisting of Multiple Cameras to Measure Thumb Posture

    Best Student Paper

  2. Estimation of Runners’ Number of Steps, Stride Length and Speed Transition from Video of a 100-Meter Race

  3. A Simple 3D Scanning System of the Human Foot Using a Smartphone with a Depth Camera

  4. Grasping Hand Pose Estimation from RGB Images Using Digital Human Model by Convolutional Neural Network

  5. ESTIMATING A RUNNER’S STRIDE LENGTH AND FREQUENCY FROM A RACE VIDEO BY USING GROUND STITCHING

  6. Constant Velocity 3D Convolution

  7. Natural Gesture Extraction Based on Hand Trajectory

  8. Estimation of Center of Mass for Sports Scene Using Weighted Visual hull

  9. Diminishing Fence from Sweep Image Sequences Using Structure from Motion and Light Field Rendering

  10. Vehicle pose estimation from drive recorder images by monocular SLAM and matching with rendered 3D point cloud of surrounding environment

  11. Synchronizing 3D point cloud from 3D scene flow estimation with 3D Lidar and RGB camera

  12. A refocus-interface for diminished reality work area visualization

  13. Multi-view surface inspection using a rotating table

2017

  1. Registration of RGB and Thermal Point Clouds Generated by Structure From Motion

  2. Semantic Object Selection and Detection for Diminished Reality based on SLAM with Viewpoint Class

  3. An Instant See-Through Vision System Using a Wide Field-of-View Camera and a 3D-Lidar

  4. Diminished reality for privacy protection by hiding pedestrians in motion image sequences using Structure from Motion

  5. Structure Based Matching between Aerial and Map Images using Brightness- and Rotation-Invariant Curve Features

  6. A Multi-View Camera-Based Diminished Reality for Work Area Visualization

  7. Ball 3D Trajectory Reconstruction Without Preliminary Temporal and Geometrical Camera Calibration

  8. Speaker Identification Based on Integrated Face Direction in a Group Conversation

  9. Measuring grasp posture using an embedded camera

  10. Diminished hand: A diminished reality-based work area visualization

  11. Primitive Shape Recognition via Superquadric Representation using Large Margin Nearest Neighbor Classifier

  12. Line-based SLAM Considering Directional Distribution of Line Features in an Urban Environment

  13. Application of LSD-SLAM for Visualization Temperature in Wide-area Environment

  14. Eating and Drinking Recognition via Integrated Information of Head Directions and Joint Positions in a Group

2016

  1. Synthesis of Wide FOV RGB-D Images by Registration and Upsampling of 3D Lidar with Omnidirectional RGB Camera

  2. Synthesis of Top View Image and Detection of Obstacles Using Multiple Cameras for Monitoring Around a Truck

  3. Reconstruction of 3D models consisting of line segments

  4. First deployment of diminished reality for anatomy education

  5. Detour light field rendering for diminished reality using unstructured multiple views

  6. Viewpoint Generative Deep Learning (VGDL) : A Method of Camera Pose Estimation by Classifying Viewpoint with Deep CNN

    Honorable Mention Presentation Award

  7. Recognition and Pose Estimation of Primitive Shapes from Depth Images for Spatial Augmented Reality

  8. Marker-less AR framework using on-site 3D line segment based model generation

    Best Paper Award

  9. Chromaticity-matched Superimposition of Foreground Objects in Different Environments

  10. Camera Pose Estimation Based on Keypoints Matching with Pre-Captured Set of Real Images

2015

  1. Relighting for an Arbitrary Shape Object Under Unknown Illumination Environment

  2. Tablet system for visual overlay of rectangular virtual object onto real environment

  3. Rubix: Dynamic Spatial Augmented Reality by Extraction of Plane Regions with a RGB-D Camera

  4. Retrieving Lights Positions Using Plane Segmentation with Diffuse Illumination Reinforced with Specular Component

  5. Remote Welding Robot Manipulation using Multi-view Images

  6. Real-Time Diminished Reality for Dynamic Scenes

  7. Improving Stability of Vision-based Camera Tracking by Smartphone Sensors

  8. Immersive Virtual Tourism with Omnidirectional View Interpolation

  9. Geolocation for Printed Maps Using Line Segment-Based SIFT-like Feature Matching

  10. Diminished Reality for Hiding a Pedestrian using Hand-held Camera

  11. Motion estimation for non-overlapping cameras by improvement of feature points matching based on urban 3D structure

  12. Visualization of Dynamic Hidden Areas by Real-Time 3D Structure Acquisition Using RGB-D Camera

  13. An Omnidirectional Vision System for Bus Safety Surveillance

  14. Multiple Object Tracking for End-to-End Transmission System of Free-Viewpoint Video

  15. Combination Photometric Stereo Using Compactness of Albedo and Surface Normal in the Presence of Shadows and Specular Reflection

  16. DIMINISHED REALITY FOR DYNAMIC HIDDEN AREAS

  17. Constructing Stable Keypoint Database for Camera Pose Estimation using Real Image Sequences

  18. Marker-less AR system based on line segment feature

  19. Illumination estimation and relighting using an RGB-D camera

  20. AR visualization of thermal 3D model by hand-held cameras

  21. Plane Fitting and Depth Variance Based Upsampling for Noisy Depth Map from 3D-ToF Cameras in Real-time

2014

  1. REAL-TIME ENHANCEMENT OF RGB-D POINT CLOUDS USING PIECEWISE PLANE FITTING

  2. 3D Line Segment Based Model Generation by RGB-D Camera for Camera Pose Estimation

  3. Sharing 3D object with multiple clients via networks using vision-based 3D object tracking

  4. Visualization of Temperature Change using RGB-D Camera and Thermal Camera

  5. Specular 3D Object Tracking by View Generative Learning

    Jon Campbell Best Paper Prize

  6. Human Trajectory Tracking Using a Single Omnidirectional Camera

  7. Combination Method: Photometric Stereo with Shadows

  8. Auto-Generation of Runner’s Stroboscopic Image and Measuring Landing Points Using a Handheld Camera

  9. Accurate Camera Pose Estimation for KinectFusion Based on Line Segment Matching by LEHF

  10. Camera Pose Estimation for Mixed and Diminished Reality in FTV

  11. Stereoscopic augmented reality with pseudo-realistic global illumination effects

  12. Joint Upsampling and Noise Reduction for Realtime Depth Map Enhancement

  13. View Independent Recognition of Vehicle Make and Model from View Morphed Frontal Image

  14. Real time relighting with dynamic light environment using an RGB-D camera

  15. A calibration method for performance analysis in table tennis

  16. Augmented reality system using a smartphone based on getting a 3D environment model in real-time with an RGB-D camera

  17. 3D Surface Reconstruction of a BGA Connector with Large Specular Highlights by Photometric Stereo

2013

  1. A tracking method for 2D canvas in MR-based interactive painting system

  2. Detecting Fall Incidents of The Elderly based on Human-Ground Contact Areas

  3. Arbitrarily Shaped Objects Relighting Using an RGB-D Camera

  4. Region-based tracking using sequences of relevance measures

  5. Real Time Relighting for an Arbitrary Shaped Object using an RGB-D Camera

  6. Vehicle make and model recognition by keypoint matching with pseudo frontal view

  7. From smartphone to virtual window

  8. Free viewpoint video synthesis using multi-view depth and color cameras

  9. 3D Object Pose Estimation using Viewpoint Generative Learning

  10. A Training Support System for Table Tennis Service using Kinect

  11. Displayed Object Recognition for Smartphone Interaction

  12. Stable Keypoint Recognition using Viewpoint Generative Learning

  13. Non-rigid Surface Tracking for Virtual Fitting System

  14. A Mobile AR System for Sports Spectators using Multiple Viewpoint Cameras

2012

  1. Violin pedagogy for finger and bow placement using augmented reality

  2. Single Camera Calibration using partially visible calibration objects based on Random Dots Marker Tracking Algorithm

  3. Real-time Line-based SLAM for AR

  4. Pose Estimation Evaluation of Viewpoint Generative Learning

  5. Illumination Estimation from Shadow and Incomplete Object Shape Using an RGB-D Camera

  6. Colour Descriptors for Tracking in Spatial Augmented Reality

  7. Camera Pose Estimation of a Smartphone at a Field without Interest Points

  8. Calibration-Free Projector-Camera System for Spatial Augmented Reality on Planar Surfaces

  9. Fast Line Description for Line-based SLAM

  10. Visualization of urban prediction using augmented maps

  11. Illumination Estimation from Object Shape and Shadow Captured by RGB-D Camera

  12. Visualizing map layers using spatial augmented reality

  13. Texture Overlay onto Non-rigid Surface using Commodity Depth Camera

  14. Road Graph Extraction and Matching from Raster Map

  15. Food Region Detection using Bag-of-features Representation and Color Feature

  16. Fall Detection with Two Cameras based on Occupied Areas

  17. Multi-layered see-through movie in diminished reality

2011

  1. Real-Time Diminished Reality using Multiple Smartphones

  2. Augmented Fly-through using Shared Geographical Data

  3. Accuracy Evaluation of Planar Pattern Tracking

  4. Skeleton Features Distribution for 3D Object Retrieval

  5. Measurement of human stature from surveillance camera based on projective geometry

  6. Foldable Augmented Papers with a Relaxed Constraint

  7. Towards Bendable Augmented Maps

  8. Automatic Road Extraction from Printed Maps

  9. Application of long range depth camera for generation of free viewpoint videos of sporting events

  10. Real-Time SLAM Using Line Segments

  11. Planar Object Tracking by Clustering of Feature Descriptors for Markerless Augmented Reality

  12. Random dot markers

    Honorable Mention for Best Short Paper

2010

  1. Interactive Sound Creation System with Depth Camera

  2. Depth Camera to Generate On-line Content for Auto-Stereoscopic Displays

  3. Augmented Reality for 3D TV using Depth Camera Input

    Best Paper Award

  4. 3D Aerial Display

  5. Task Support System by Displaying Instructional Video onto AR Workspace

  6. Foldable Augmented Maps

  7. Generation of See-Through Baseball Movie from Multi-Camera Views

  8. Depth camera based system for auto-stereoscopic displays

  9. Clickable Augmented Documents

  10. Bilateral Depth-Discontinuity Filter for Novel View Synthesis

  11. CEPSTRAL ANALYSIS BASED BLIND DECONVOLUTION FOR MOTION BLUR

  12. Video Retrieval based on Tracked Features Quantization

  13. An Augmented Reality Setup with an Omnidirectional Camera based on Multiple Object Detection

  14. 3D Human Body Modeling using Range Data

  15. Depth Video Analysis and Synthesis for 3D TV

  16. Vision-based Interaction with Aerial 3D Display

    Best Paper Award

  17. Interactive 3D Contents Generation for Auto-stereoscopic Display based on Depth Camera

  18. On-line document registering and retrieving system for AR annotation overlay

  19. Interactive paper maps: Merging AR visualization using keypoint tracking and hand gesture based interaction

  20. Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, and tracking

  21. New View Video Synthesis via Real Time Depth Image Processing

2009

  1. Removal of Glare Caused by Water Droplets

  2. Reconstruction of Facial Shape from Freehand Multi-viewpoint Snapshots

  3. Multiple-view Video Coding Using Depth Map in Projective Space

  4. Face Replacing Snapshot System using 3D Shape Recovered from Multiple View-points

  5. Augmenting Text Document by On-Line Learning of Local Arrangement of Keypoints

  6. Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU

  7. Real-Time Free Viewpoint Video from Uncalibrated Cameras Using Plane-Sweep Algorithm

  8. Dynamics Analysis of Facial Expressions for Person Identification

  9. Change Detection Based on SURF and Color Edge Matching

  10. Perceptions of depth and asynchrony during eye movements

  11. Online Video Synthesis for Removing Occluding Objects using Multiple Uncalibrated Cameras via Plane Sweep Algorithm

  12. Complemental Use of Multiple Cameras for Stable Tracking of Multiple Markers

  13. AR Display for Observing Sports Events Based on Camera Tracking Using Pattern of Ground

  14. AR City Representation System Based on Map Recognition Using Topological Information

  15. Recognition of Walking Humans in 3D: Initial Results

    Best Paper Award

  16. Blind Deconvolution Based Projector Defocus Removing with Uncalibrated Projector-Camera Pair

  17. Texture Overlay onto Flexible Object with PCA of Silhouettes and K-means Method for Search into Database

  18. Shape measurement system of foot sole surface from flatbed scanner image

  19. Image Based View Localization System Retrieving from a Panorama Database by SURF

  20. Image Based Search System Using Hierarchical Object Category Recognition Technique

  21. Detecting and measuring bent pins on electronic components

    Best Paper for PhD Students

  22. Classification of Wet/Dry Area Based on the Mahalanobis Distance of Feature from Time Space Image Analysis

  23. AR GIS on a Physical Map Based on Map Image Retrieval Using LLAH Tracking

  24. Texture Overlay onto Flexible Object with Shape Estimation Based on Sampling Points on Contour

  25. 3D Shape Reconstruction of Sole Surface of Human Foot using Flatbed Scanner

  26. Rotated Image Based Photomosaic using Combination of Principal Component Hashing

  27. Photometric Reconstruction in Real Time without SVD using GPU

  28. Map Book AiR: AR City Representation System on a Physical Map using Topological Information

2008

  1. Study on perceptual properties of images presented by Saccade-based display – Asynchronous and depth perception

  2. GPU-based photometric reconstruction from screen light

  3. Closed-Line Based Representation of 3D Shape for Point Cloud for Laser-Plasma Scanning 3D Display

  4. Calibration of a Structured Light System by Observing Planar Object

  5. AR Representation System for 3D GIS based on Camera Pose Estimation using Distribution of Intersections

  6. AR Mapping of GIS Information by Pattern-based Tracking with Particle Filter

  7. Wet/Dry Classification Method with Reflect and Incident Light Observed from Single Camera

  8. Synthesis of Panoramic MRI Volumes by Registering Partially Overlapping Data Using Mutual Information

  9. Rescue Radar System with Array Antennas

  10. Point Cloud Representation of 3D Shape for Laser-Plasma Scanning 3D Display

  11. Photogrammetric System using Visible Light Communication:

  12. Cepstrum based Blind Image Deconvolution

  13. Measurement of Survivor Location for Rescue Radar System by using Two Dimensional Array Antenna

  14. Live video object tracking and segmentation using graph cuts

  15. Defocus Blur Correcting Projector-Camera System

  16. DEVELOPMENT OF 3D HEAD POSE AND GAZE DIRECTION TRACKING METHOD FOR DRIVER ASSISTANCE

  17. Measurement of Survivor Location by using GPR with Two Dimensional Array Antenna

  18. The Intermediate View Synthesis System For Soccer Broadcasts

  19. PCA Based 3D Shape Reconstruction of Human Foot Using Multiple Viewpoint Cameras

  20. 3DTV View Generation Using Uncalibrated Cameras

  21. Markerless Guitarist Fingertip Detection Using a Bayesian Classifier and a Template Matching For Supporting Guitarists

  22. Estimation of Projector Defocus Blur by Extracting Texture Rich Region in Projection Image

  23. 3D-Face model Reconstruction Utilizing Facial Shape Database from Multiple Uncalibrated Cameras

  24. Rangefinding system using hybrid pattern projections

  25. Laser-plasma scanning 3D display for putting digital contents in free pace

  26. A calibration method of multiple rangefinders system

2007

  1. Vision-Based Guitarist Fingering Tracking Using a Bayesian Classifier and Particle Filters

  2. Online Multiple View Computation for Autostereoscopic Display

  3. 3D Reconstruction of a Human Body from Multiple Viewpoints

  4. Real-Time Video-Based Rendering from Multiple Cameras

  5. Multiple cameras based method to reconstruct the 3D shape of humans’ foot

  6. Improvement of Accuracy for 2D Marker-Based Tracking Using Particle Filter

  7. Free Viewpoint Video Synthesis based on Visual Hull Reconstruction from Hand-Held Multiple Cameras

  8. Diminished Reality using Multiple Handheld Cameras

  9. AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking

  10. Diminished Reality Via Multiple Hand-Held CAMERAS

  11. Face Shape Reconstruction from Image Sequence Taken with Monocular Camera using Shape Database

  12. D-Calib: Calibration Software for Multiple Cameras System

  13. Vision-Based Detection of Guitar Players’ Fingertips Without Markers

  14. Focal Pre-Correction of Projected Image for Deblurring Screen Image

  15. Interactive AR Bowling System by Vision-Based Tracking

  16. New Viewpoint Video Synthesis in Natural Scene Using Uncalibrated Multiple Moving Cameras

  17. Real-Time Guitar Chord Estimation By Stereo Cameras For Supporting Guitarists

  18. Pre-Correction of Projected Images for Deblurring on Projector Screen

  19. Camera position estimation method based on matching of Top-View images for running vehicle

  20. 3D Corner Detection from Room Environment Using the Handy Video Camera

2006

  1. Position Estimation of Solid Balls from Handy Camera for Pool Supporting System

  2. Live Video-Based Rendering Using Plane-Sweep Algorithm

  3. AR Baseball Presentation System with Integrating Multiple Planar Markers

  4. Texture Overlay for Virtual Clothing Based on PCA of Silhouettes

  5. Support System for Guitar Playing using Augmented Reality Display

  6. AR Baseball Presentation System Based on Registration with Multiple Markers / (Storyboard)

  7. Vehicle Lateral Position Estimation Method Based on Matching of Top-View Images

  8. Reconstruction of 3D Face Model from Single Shading Image Based on Anatomical Database

  9. Planar Structure Based Registration of Multiple Range Images

  10. Synthesizing Free-Viewpoint Images from Multiple View Videos in Soccer Stadium

  11. AR Baseball Presentation System Based on Registration with Multiple Marker

  12. Improving Quality of Free-Viewpoint Image by Mesh Based 3D Shape Deformation

2005

  1. A Vision-Based AR Registration Method Utilizing Edges and Vertices of 3D Model

  2. Texture Overlay onto Deformable Surface for Virtual Clothing

  3. Mesh Based 3D Shape Deformation for Image Based Rendering from Uncalibrated Multiple Views

  4. AR Registration by Merging Multiple Planar Markers at Arbitrary Positions and Poses via Projective Space

  5. Appearance Based Prosthetic Eye

  6. Player Viewpoint Video Synthesis Using Multiple Cameras

  7. Vision-based Registration for Augmented Reality with Integration of Arbitrary Multiple Planes

  8. Input and Display of Hand Drawn Pattern onto Planar Board of Arbitrary Position and Pose Utilizing a Projector and Two Cameras

  9. Image-Based Augumentation of Virtual Object for Handy Camera Video Sequence Using Arbitrary Multiple Planes

  10. Free-viewpoint image synthesis from multiple-viewimages taken with uncalibrated moving cameras

  11. Mosaicing and Restoration from Blurred Image Sequence taken with Moving Camera

  12. Free Viewpoint Video Synthesis and Presentation from Multiple Sporting Videos

  13. Shape Reconstruction of Human Foot from Multi-Camera Images Based on PCA of Human Shape Database

  14. Dynamically Visual Learning for People Identification with Sparsely Distributed Cameras

  15. Estimation of FOE Without Optical Flow for Vehicle Lateral Position Detection

  16. Vision Based Registration for Augmented Reality Using Multi-Planes in Arbitrary Position and Pose by Moving Uncalibrated Camera

  17. Video synthesis at tennis player viewpoint from multiple view videos

  18. Free viewpoint image synthesis using uncalibrated multiple moving cameras

2004

  1. Virtual Display System Using Video Projector onto Real Object Surface

  2. Tracking Racket Face in Tennis Serve Motion Using High-Speed Multiple Cameras

  3. Estimation of illumination distribution based on arbitrary shape objects

  4. Parallel Tracking of All Soccer Players by Integrating Detected Positions in Multiple View

  5. Sports Scene Analysis and Visualization from Multiple-View Video

  6. Free Viewpoint Video Synthesis and Presentation of Sporting Events for Mixed Reality Entertainment

  7. Texture Overlay onto Deformable Surface Using HMD

  8. Arbitrary Viewpoint Observation for Soccer Match Video

2003

  1. Texture Overlay onto Deformable Surface Using Geometric Transformation

  2. Immersive Observation of Virtualized Soccer Match at Real Stadium Model

  3. Displaying Digital Documents on Real Paper Surface with Arbitrary Shape

  4. Factorization Method Using Interpolated Feature Tracking via Projective Geometry

  5. 3D Shape and Pose Estimation of Deformable Tapes from Multiple Views

  6. Tracking soccer players based on homography among multiple views

  7. Light field rendering with omni-direction camera

  8. Fly-through viewpoint video system for multi-view soccer movie using viewpoint interpolation

  9. 3D Visualization Of Skin Inner Tissue From Confocal Microscopic Images

  10. Modeling and rendering in 3D coordinate defined by two cameras for shared virtual space communication

2002

  1. Tracking Soccer Player Using Multiple Views

  2. Super-Resolved Image Synthesis from Uncalibrated Camera with Unknown Motion

  3. Registration of Range Image Using Texture of High-Resolution Color Images

  4. 3D Input Interface via Hand Motion Using Stereo Camera System for Wearable PC Environment

  5. Intermediate View Generation of Soccer Scene from Multiple Videos

  6. Fly Through View Video Generation of Soccer Scene

  7. Arbitrary Viewpoint Video Synthesis from Uncalibrated Multiple Cameras

  8. View Interpolation of Multiple Cameras Based on Projective Geometry

2001

  1. Vision-based overlay of a virtual object into real scene for designing room interior

  2. Three-dimensional shape reconstructing system from multiple view images using octree and silhouette

  3. Three-dimensional shape model reconstruction from multiple view range images and color images

  4. Three-dimensional reconstruction of environment using factorization method and EPI analysis

  5. Robot motion tracking system with multiple views

  6. Arbitrary View Video Generation from Multiple Camera System

  7. Interpolation of Three Views Based on Epipolar Geometry

  8. High-resolution image generation from video image sequence by light field

  9. Arbitrary View Image Generation from Multiple Silhouette Images in Projective Grid Space

2000

  1. Optimized Camera Viewpoint Determination System for Soccer Game Broadcasting

    Most Influential Paper over the Decade Award (MVA 2011)

  2. Super resolving texture mapping from multiple view images for 3D model construction

  3. Generation of 3D model with super resolved texture from image sequence

  4. The Evaluating System of Human Skin Surface Condition by Image Processing

  5. 3-D drawing system via hand motion recognition from two cameras

  6. 3D Shape Recovery of Non-Convex Object from Rotation

  7. 3D Reconstruction of Book Surface Taken from Image Sequence

  8. 3-D Drawing System via Hand Motion Recognition from Two Cameras

Journal

2026

  1. Shadow-Aware Inverse Rendering in Gaussian Splatting

  2. 3D Gaussian Reference Parts for Robust Free-Viewpoint Visual Inspection

2025

  1. Gait Inertial Poser (GIP): Gait-Aware Human Motion Capture Using Shoe-Embedded IMUs

  2. Instant Slow-Motion Visualization of High-Speed Phenomena Based on Event Camera

  3. X線CT画像からの電線ケーブルの三次元構造推定のためのLSTMによるアノテーション不要な素線追跡法

2024

  1. EventPointMesh: Human Mesh Recovery Solely from Event Point Clouds

  2. Three-dimensional shape estimation of wires from three-dimensional X-ray computed tomography images of electrical cables

2023

  1. Multi-layer Scene Representation from Composed Focal Stacks

    Best Journal Paper Award in ISMAR2023

  2. Reconstruction from Multi-view Sketches: an Inverse Rendering Approach

  3. Future Prediction of Shuttlecock Trajectory in Badminton Using Player’s Information

  4. 深層学習による顕微鏡 focal stack 画像からの全焦点画像の生成

  5. Patch-Based Difference-in-Level Detection with Segmented Ground Mask

  6. Multi-View Surgical Camera Calibration with None-Feature-Rich Video Frames: Toward 3D Surgery Playback

  7. Accuracy Evaluation and Prediction of Single-Image Camera Calibration

  8. 電線ケーブル3 次元X線CT画像からの素線検出と追跡による3 次元構造推定

2022

  1. Recursive Contrast Maximization for Event-Based High-Frequency Motion Estimation

  2. Object Pose Estimation Using Edge Images Synthesized from Shape Information

  3. Audio-Visual Judgement of In-Play or Out-of-Play in Volleyball Match Videos

  4. Surgical Tool Detection in Open Surgery Videos

  5. Semi-automation of gesture annotation by machine learning and human collaboration

  6. Multi-Camera Multi-Person Tracking and Re-Identification in an Operating Room

  7. Privacy-Preserving Federated Transfer Learning for Driver Drowsiness Detection

  8. Silhouette-Based 3D Human Pose Estimation Using a Single Wrist-Mounted 360° Camera

  9. Accuracy and Speed Improvement of Event Camera Motion Estimation Using a Bird’s-Eye View Transformation

2021

  1. Camera Selection for Occlusion-less Surgery Recording via Training with an Egocentric Camera

  2. Learning Sensor Interdependencies for IMU-to-Segment Assignment

  3. 環境地図のスケールに合わせたVisual Odometry

  4. Self-Supervised Audio-Visual Feature Learning for Single-modal Incremental Terrain Type Clustering

  5. 再学習不要なRoll方向回転に頑健な単眼depth推定の精度改善手法

  6. 移動RGBDカメラによる複数移動物体の実時間追跡と3次元形状再構成

  7. Hand Motion-Aware Surgical Tool Localization and Classification from an Egocentric Camera

2020

  1. Development and User Evaluation of a Smartphone-Based System to Assess Range of Motion of Wrist Joint

  2. InpaintFusion: Incremental RGB-D Inpainting for 3D Scenes

  3. Resolving Position Ambiguity of IMU-Based Human Pose with a Single RGB Camera

  4. Pose Estimation of Primitive-Shaped Objects from a Depth Image Using Superquadric Representation

  5. CorsNet: 3D Point Cloud Registration by Deep Neural Network

  6. 3D仮想眼鏡試着のためのリアルタイム眼鏡取替映像生成法

  7. Gait Measurement at Home Using A Single RGB Camera

2019

  1. Image-based center of mass estimation of the human body via 3D shape and kinematic structure

  2. Structure from Motion を用いた背景の3 次元形状復元による移動カメラ画像列からの歩行者消去

  3. 道路周辺の 3 次元点群データと車載カメラ画像を用いた車両の軌跡推定手法

  4. Efficient Object-Oriented Semantic Mapping With Object Detector

2018

  1. 距離カメラ付きスマートフォンを用いた簡易的な人体の足の3次元形状計測システム

  2. Extrinsic Camera Calibration Without Visible Corresponding Points Using Omnidirectional Cameras

  3. Superimposing Thermal-Infrared Data on 3D Structure Reconstructed by RGB Visual Odometry

  4. Simultaneous Object Segmentation and Recognition by Merging CNN Outputs from Uniformly Distributed Multiple Viewpoints

  5. Line-Based SLAM Using Non-Overlapping Cameras in an Urban Environment

2017

  1. 輝度値変化及び回転に頑健な曲線特徴量

  2. 回転台を用いて撮像した多視点画像列による工業部品の外観検査

  3. Real-time scene reconstruction and triangle mesh generation using multiple RGB-D cameras

  4. 魚眼力メラと3D-LIDARを用いた自由視点画像によるSee-Through Vision

  5. 組込み型カメラによる把持動作時の人体手形状3D復元

  6. 都市環境における線分特徴の方向性分布を利用したSLAM

  7. A Work Area Visualization by Multi-View Camera-Based Diminished Reality

  8. A survey of diminished reality: Techniques for visually concealing, eliminating, and seeing through real objects

  9. カメラ位置姿勢推定のための3次元形状の冗長な線分除去

2016

  1. Synthesis of a stroboscopic image from a hand-held camera sequence for a sports analysis

  2. Marker-less augmented reality framework using on-site 3D line-segment-basedmodel generation

  3. 勾配画像処理に基づく三次元点群からの高精度地図の自動生成

2015

  1. Vehicle localization based on the detection of line segments from multi-camera images

  2. 都市の3次元構造を利用した非重複カメラ間の特徴点マッチングによる車両運動の推定

  3. アルベドと法線ベクトルの緊密度に着目した影と鏡面反射除去のための組み合わせ照度差ステレオ法

    精密工学会研究奨励賞

  4. RGB-Dスーパーピクセル領域分割された局所領域内の平面性を利用した長距離デプス画像の高解像度化

  5. ボールマークと軌跡に基づく卓球ボールの3次元回転計測

  6. カメラ位置姿勢推定のためのRGB-Dカメラによる3次元線分モデル生成法

  7. 環境3Dモデルによるカメラトラッキングを用いた温度分布のAR表示システム

  8. RGB-Dカメラから取得した3次元点群の平面フィッティングを用いた実時間ノイズ低減と補間

  9. Extraction of Blood Vessels in Retinal Images Using Resampling High-Order Background Estimation

  10. 手持ちカメラを用いた走者ストロボ画像の自動生成

  11. Real Time Detection and Tracking of Printed Maps Based on Road Structure

  12. Reconstructing the 3D Trajectory of a Ball with Unsynchronized Cameras

2014

  1. 非同期カメラを用いたボールの3次元軌跡復元法

  2. RGB-Dカメラを用いた実時間リライティング映像生成システムの開発

  3. RGB-Dカメラによる環境の3次元計測に基づく実時間隠消現実感

  4. Dynamic learning, retrieval, and tracking to augment hundreds of photographs

  5. 疑似正面画像を用いた視点によらない車名判別

2013

  1. パフォーマンス分析への応用を目的とした卓球ボールの3次元軌跡復元システム

  2. RGB-Dカメラから得られる部分物体形状と影に基づく光源推定

  3. Feature-based Alignment Method for Projecting Virtual Content on a Movable Paper Map

  4. The Estimation of Heights and Occupied Areas of Humans from Two Orthogonal Views for Fall Detection

2012

  1. 視点生成型学習による頑健な平面位置姿勢推定

  2. 複数のスマートフォンカメラの協調利用による実時間隠消現実感

  3. 線分記述子(LEHF)を用いた実時間SLAM

  4. Real-Time People Counting in Crowded Areas by using Local Empirical Templates and Density Ratios

  5. Automatic Road Area Extraction from Printed Maps Based on Linear Feature Detection

  6. 視覚情報を用いた物体座標系におけるバイラテラル制御

  7. Foldable augmented maps

2011

  1. Camera tracking by online learning of keypoint arrangements using LLAH in augmented reality applications

  2. 特定物体認識に基づく全方位カメラを用いたテーブルトップ型ARシステム

  3. A novel inpainting-based layered depth video for 3DTV

  4. Blind Deconvolution for A Curved Motion Based on Cepstral Analysis

  5. 高速カメラ映像を用いた硬式野球ボールの回転速度推定システム

  6. 多視点カメラ撮影による野球のシースルー映像生成

2010

  1. 個人識別に向けた顔表情変化の時系列解析

  2. 作業空間への教師ビデオ重畳表示によるAR支援システム

  3. Saccade-based Displayのためのコンテンツ設計と印象評価

  4. Real-time video-based rendering from uncalibrated cameras using plane-sweep algorithm

  5. Multi-view Rendering using GPU for 3-D Displays

  6. 平面に沿って移動するカメラにより撮影された動画像からの鏡面反射領域の検出法

  7. 交差点マーク付き地図と交差点データベースを用いた地理データマッチングに基づくGISデータのAR提示システム

  8. 水滴に起因したグレアの除去法

  9. Diminished reality using plane-sweep algorithm with weakly-calibrated cameras

2009

  1. Model-Based Hand Tracking by Chamfer Distance and Adaptive Color Learning Using Particle Filter

  2. Calibration of a Structured Light System Using Planar Objects

  3. 光源マーカを用いた可視光通信に基づく写真測量システム

  4. 単眼カメラを用いた車両の実時間蛇行検出手法

  5. 時間・空間的にまばらな多視点画像を用いた個人識別のための動的な見え方学習法

  6. Multiple Planes Based Registration Using 3D Projective Space for Augmented Reality

  7. 基準平面を用いたスリット光投影式レンジファインダの校正

  8. 画像クエリによる情報検索システム構築のための階層型オブジェクトカテゴリ認識手法

  9. レーザプラズマ式3Dディスプレイにおける点列を用いた物体表現

  10. フリーハンド撮影された多視点スナップショットからの顔形状復元

  11. 3DTV View Generation Using Uncalibrated Pure Rotating and Zooming Cameras

2008

  1. レスキュー用アレイアンテナ搭載レーダシステム

  2. Guitarist Fingertip Tracking by Integrating a Bayesian Classifier into Particle Filters

  3. AR Supporting System for Pool Games Using a Camera Mounted Handheld Display

  4. Visual Enhancement for Sports Entertainment by Vision-Based Augmented Reality

  5. 鼻孔のテンプレート探索とパーティクルフィルタによるドライバの頭部姿勢追跡

  6. PCA-based 3D Shape Reconstruction of Human Foot Using Multiple Viewpoint Cameras

  7. On-line Free-Viewpoint Video: From Single to Multiple View Rendering

  8. ギター演奏支援のための構造特徴追跡を利用したマーカレスAR表示

  9. 複数のハンディカメラの協調利用による遮蔽物体除去映像のオンライン生成

2007

  1. プロジェクタスクリーン上に生じる焦点ボケ解消のための投影画像の事前補正法

  2. Virtual Viewpoint Replay for a Soccer Match by View Interpolation From Multiple Cameras

  3. Real-Time Guitar Chord Recognition System Using Stereo Cameras for Supporting Guitarists

  4. Free Viewpoint Video Synthesis based on Natural Features Using Uncalibrated Moving Cameras

  5. ハンディカメラ入力からのシーン解析に基づくビリヤード戦略発想支援用AR表示システム

  6. 拡張現実表示技術を用いたギターの演奏支援システム

  7. Free viewpoint video synthesis and presentation from multiple sporting videos

2006

  1. 任意位置姿勢に配置された複数マーカの統合によるオンラインARシステム

  2. Human Foot Reconstruction from Multiple Camera Images with Foot Shape Database

  3. 平面領域抽出に基づく距離画像の位置合わせ法

  4. Improving Quality of Free-Viewpoint Image by Mesh Based 3D Shape Deformation

  5. Calibration Free Virtual Display System Using Video Projector onto Real Object Surface

2005

  1. 未校正多視点カメラからの自由視点画像生成のための擬似正射影グリッド空間

  2. 多視点スポーツ映像からの自由視点映像合成と提示

  3. プロジェクタと2台のカメラを用いた 任意位置姿勢平面への手書きパターンの入力・表示システム

  4. 3次元動的輪郭モデルによる皮膚内部組織3次元画像からの境界面検出

  5. 胴体に装着したステレオカメラを用いたゲーム操作用3次元ハンドコントローラ

  6. 未校正カメラ及びプロジェクタによるディジタルコンテンツの実物展示システム

  7. 視点間の射影幾何的関係を利用した多視点動画像のデータ圧縮

2004

  1. 全方位カメラ画像からの光線空間構築による任意視点画像生成

  2. 多視点テニス画像からのプレイヤー視点映像提示システム

  3. 単眼カメラを用いたインストゥルメンタルパネル操作用ハンドシェープスイッチの構築

  4. HMDを用いた形状可変物体表面へのテクスチャ重畳表示システム

  5. Arbitrary viewpoint image synthesis based on light field construction from uncalibrated image sequence

  6. 因子分解法のための射影復元を利用した計測行列の補間法

  7. 視点位置の内挿に基づく3次元サッカー映像の自由視点観賞システム

  8. 多視点画像からの薄板状柔軟物体の形状と姿勢の推定

  9. Arbitrary Viewpoint Video Synthesis from Multiple Uncalibrated Cameras

2003

  1. Surface Extraction of Dermo-epidermal Surface from 3-D Volumetric Images of Human Skin

  2. Recovery of shape and surface reflectance of specular object from relative rotation of light source

  3. Appearance-Based Virtual View Generation From Multicamera Videos Captured in the 3-D Room

  4. Virtual Object Overlay onto Uncalibrated Camera Image Sequence Enabling Tracking of Natural Features

  5. High-Resolution Image Synthesis from Video Sequence by Light Field

  6. Virtual object overlay onto uncalibrated camera images for augmented reality

  7. 未校正の移動カメラによる複数平面シーンの超解像度画像生成

  8. 未校正画像列からの光線空間生成に基づく任意視点画像合成

  9. 画面一体型のマルチカメラシステムによる手指の三次元位置の推定

  10. Stereo Matching between Three Images by Iterative Refinement in PVS

2002

  1. 射影幾何を利用した多視点画像からの中間視点映像生成

  2. サッカーシーンにおける自由視点映像生成のための視点内挿法

  3. 平面射影変換を利用した多視点動画像の圧縮

  4. 距離情報とカラー情報の融合によるシルエット検出に基づく任意視点画像描画システム

  5. Virtual 3-D Interface System via Hand Motion Recognition from Two Cameras

  6. 拡張現実感のための未校正カメラ画像への仮想物体の重ね合せ

2001

  1. 3D Reconstruction Based on Epipolar Geometry

  2. 皮膚表面画像を用いた肌診断システム

  3. 多視点画像からの自由視点映像生成技術の動向

  4. 未校正多視点カメラシステムを用いた任意視点画像生成

  5. ハンディカメラを用いて撮影された画像列からのEPIの補正に基づく室内環境3次元再構築

2000

  1. カラー陰影解析とシルエット解析の融合による回転非凸物体の3次元形状復元

  2. 3D Reconstruction of Skin Surface from Image Sequence

  3. 光源の相対的回転による物体形状と表面反射特性の推定

Talk

2017

  1. Augmented Visualization of Reality from Collection of Images

  2. Augmented and Diminished Reality: Computational Imaging of Existence and Non-Existence

2007

  1. Technology to Display 3D Contents into Free Space

  2. Computer Vision for Virtual/Mixed Reality: Trends and Perspectives

  3. Computer Vision for 3D Media Creation and Presentation

2005

  1. Capturing 3D Structures of Buildings and Human Activities

2004

  1. Image/Video Based 3D Modeling, Rendering, and Registration for Virtual Reality